Showing posts tagged: guide


How should we learn from the AI?

My recent work got me again thinking about the nature of learning and understanding. More precisely, I got interested in thinking about the best way to use the ai in go studies.

Recent research (for example, Thinking, Fast and Slow by Daniel Kahneman) suggests that expertise in a domain is not a single skill but rather a large collection of …

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Antti’s Guide to Studying Professional Games

The domain of my old blog, gooften.net, is expiring in a few months, and after giving it some thought I decided I will not renew it. Instead, I am ferrying any useful non-personal material over to nordicgodojo.eu – in the end, this amounted to just this guide and my English-translated bachelor’s thesis.

I posted this guide originally in September …

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A Simple Beginner’s Guide to Go

Introduction

This guide explains the rules and basic tactics of go in a simplified fashion.

The rules and scoring process used in this guide differ in some details to those used in go tournaments, but the core game is the same. We use this simplified interpretation because it makes it easier to understand when a game should end and how …

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Events

All times are in Helsinki time (eet with summer time).


Pixel Go Tournament on October 31, 12:00–15:00! Tournament details and registration are here.


New pairing for the online league made every 1st and 3rd Saturday of the month.


Public lectures on Twitch every 2nd and 4th Saturday of the month at 1 pm.


Jeff and Mikko stream on Twitch on Fridays at 6 pm.